Architectural and technical design details can be defined by their two basic functions in architecture. There are static details and there are animate, or dynamic details. Static details are fixed junctions, generally intended to be permanent. Animate details are those that move or work. An animate detail can be extremely complex, however, for the given specification of its use: such as incorporating varying degrees of movement, changing placement, replacement, as well as the ability to provide sustained performance over repeated use.
Now that you have completed your first exploration in developing static joint details for your composition, you will proceed to Project 2d – Animate Joints. Further developing your composition from Project 2b, you are required to design and make animated, or dynamic joints for your models.
The intention is to introduce a new design feature for your composition – movement. Identify what kind of movement that you can incorporate into your design, and strategize how to make this moving feature work properly when applied into your design.
Further details regarding this project will be discussed tomorrow after your submission of Project 2c at 10 am. Please prepare your model making tools and materials – various types of model boards, balsa wood, cutter, glue, and also other materials that you want to experiment with.